Fantasy Adventures Challenge Kit Activities

Updated Dec 20, 2024

Fantasy Adventure Challenge Kit Resources

Fantasy Adventure Challenge Kit crafts, games, and recipes for your participants. If your activity requires any supplementals, or you're looking for some extra activities to do, download this PDF to access them.

View the Fantasy Adventures Challenge Kit

Crafts Overview

  • Knight Crafts
    • Create A Coat Of Arms
    • Catapults
    • Make A Sword
    • Build A Castle
  • Princess Crafts
    • Jewelled Goblet
    • Headdress
    • Make A Necklace
  • Common Crafts
    • Make Your Own Parchment
    • Torch
    • Stain glass
  • Fantasy Crafts
    • Make Your Own Magic Wand
    • Fantasy Story

Fun Fact

The queen would wake up with the king and attend mass before gathering with noble ladies. She would spend her mornings taking care of the education of young girls and the evenings doing housewifely duties such as overseeing the preparations of the feast before she ate supper and went to bed.

Craft: Create A Coat Of Arms

Materials

  • Standard sheet of paper
  • Pencil
  • Colouring tools
  • Two pieces of cardboard
  • Paint
  • Cardboard cutter
  • Glue

Instructions

Back in the Middle Ages, warriors fought in helmets and armour, which made it difficult to tell friends from foes. Knights started painting personal pictures on their shields in an effort to solve this problem, and the Coat of Arms was born. The Coat of Arms soon became popular amongst the nobles and royalty, and knights wore their Coat of Arms into tournaments to proudly display their deeds, portray their qualities, or represent their families.

Note: To save time when making this craft, the leaders could have the shields pre-cut. If painting and allowing the shield to dry takes up more time than you have, you can always have your kids colour the shield with markers or cut out construction paper and glue it on.

  1. To become a knight, you need a Coat of Arms. Take a blank sheet of paper and draw a big shield on it. The shield can be round, square, or standard shape; it’s up to you.
  2. Next, choose from the list what you want on your shield. You will need a background colour as well as many animals, symbols, or lines on it that you want. Draw and colour your Coat of Arms to serve as a template.
  3. Now that you know what your Coat of Arms will look like, take a piece of cardboard and draw a large shield on it, then cut it out. On the second piece of cardboard, cut out a slightly larger shield than the first.
  4. Glue the smaller shield in the middle of the larger shield. You could use
    one piece of cardboard as the shield and draw on the border, but the second shield makes a natural border and it also makes the shield stronger.
    1. Some shields are small, and others are large. It’s up to you to determine how big you want your shield to be.
  5. Draw on your Coat of Arms, making sure that it’s how you want it before you move on to the next step. Paint your design onto your shield. You could also paint the border to make it stand out more.
  6. Finally, a knight needs to be able to hold onto the shield easily. Cut out two strips of cardboard and attach them to the back of your shield with glue. Let dry

Craft: Battle Sword

Materials

  • Paper
  • Corrugated cardboard box
  • Duct tape
  • Packing tape
  • Aluminum foil
  • Box cutter or scissors
  • Glue stick
  • 1/2" piece of dowel, yardstick, broomstick, plastic pipe, or something similar

Instructions

  1. Draw the outline of a sword in the shape you want on the paper and
    then, use your template to cut out two cardboard cutouts. Make sure you cut the length of the sword in the same direction as the corrugations on the cardboard. This will give your sword some more strength.
  2. Tape down the piece of doweling in the center of one of your cardboard cut outs with duct tape. The rod needs to be supporting the handle as well as the blade. For safety reasons make sure that you round the ends of the doweling or attach balls of tape to the ends in case the rod comes through the sword for whatever reason.
  3. Tape the other cardboard cut out on top, making sure the two cutouts will stay together even when swung. Now wrap the sword blade in aluminum foil with the shiny side showing. Take your time here, or you might accidentally rip the foil. After the foil is on, wrap the blade with clear packing tape so the foil doesn’t tear or fall off while the sword is being used. Leaving the hilt exposed, wrap the handle in duct tape until it is slightly rounded. Glue or colour designs on your hilt to finish off your sword!

Fun Fact

A knight would wake up at dawn, pray, eat breakfast and then spend the rest of his day practicing weaponry and horseman skills. If their lord went out, they were required to go with him and keep him safe. Knights would also join the grand feast.

Craft: Catapults

Materials

  • 12 popsicle sticks
  • 2 clothes pins
  • Plastic spoon
  • Glue
  • Rubber band
  • Cotton balls or marshmallows

Instructions

  1. Line up two popsicle sticks horizontally, then glue 10 popsicle sticks vertically along the horizontal sticks so that they look like a raft or fence. This will form the platform for your catapult.
  2. Glue the two clothespins together on top of each other, opening in the same direction. Glue your clothespins onto your stick base and let it completely dry before using.
  3. Wrap a rubber band tightly around the top prong of the clothespin. Slide the plastic spoon into the rubber band then check to make sure the rubber band is tight enough to hold the spoon in place. Place your cotton ball or marshmallow onto the spoon and fire away!

Craft: Jewelled Goblet

Materials

  • Plastic wine glass
  • Fake jewels
  • Glitter
  • Glue

Instructions

  1. Take your wine glass and glue the fake jewels all over it. 
  2. Add glitter to make your goblet sparkle and shine, or even write your name on it.
  3. Once you’re finished, allow a few minutes to let the glue dry. Now you have a goblet fit for a princess!

Craft: Headdress

Materials

  • Construction paper
  • Scissors
  • Glue
  • Tape
  • Stapler
  • String
  • Pencil
  • Ruler
  • String
  • Crepe paper
  • Hole punch
  • Decorations 
    • ribbons
    • sequins
    • stickers
    • glitter glue

Instructions

  1. Take your construction paper and lay it on a flat surface. Tie the pencil to one end of the string and tape the other end of the string down to the table at one corner of the construction paper. Use your homemade pencil compass to draw a quarter circle with a radius of about 35-40 cm. Practice with the newspaper first to make sure that the headdress will fit your princess. Cut out the quarter circle and snip a little bit off from the tip or pivot point of your hat.
  2. Now it’s decorating time! Cut 5-6 long strips of crepe paper, gather them
    on one end, and twist and tape that end to the tip of the headdress to form trailing streamers. Roll the quarter circle into a cone and staple at the base, then glue or tape up the seam.
  3. Now punch opposite holes along the bottom edge of the hat and attach an elastic string to form a chin strap to help the hat stay on while your princess is having fun. Finish decorating by gluing on rhinestones, ribbons, and sequins, or just colouring the hat with pencil crayons to make it unique.

Craft: Royal Necklace

Materials

  • Nylon string
  • Assorted coloured beads
  • Plastic or wooden charms
  • Scissors

Instructions

  1. Cut off a 30’’ section of nylon string for each child.
  2. Allow each person to create their own royal necklace by placing the beads and wooden charms onto the string and tying the ends.
  3. Make sure that the knot is tight so it doesn’t come undone while the kids are playing.

Fun Fact

A princess spent her time away from home learning how to be a lady. Her day-to-day life was spent like that of a queen or a noble woman.

Craft: Make Your Own Parchment

Materials

  • 1/2 cup of cold coffee or tea
  • Piece of white paper
  • String or ribbon
  • Blowdryer
  • Markers, paints or pens

Instructions

  1. Take the piece of white paper and rip off all the edges to make the parchment appear older (rip, not cut). Crumple the paper up into a tight ball to make it wrinkled, then flatten it out and place the paper on a plate or cookie sheet.
  2. Next, pour the coffee or tea over the paper and swoosh it around with your hands until the whole sheet is wet. Let it sit for about 2-5 minutes, depending on how dark you want the parchment to look, then pour the coffee or tea into a sink. It is important not to remove the wet parchment, or it will tear.
  3. Blowdry the wet parchment on the plate or cookie sheet with a handheld blowdryer on high for about 5 minutes or until the edges start to curl. Then, switch the blowdryer to low for 2 minutes to completely dry your parchment.
  4. Now your parchment is ready to be drawn on! Take your marker, pen, or paint and draw a map or write a letter. Let your drawing dry and then roll it up, tying it closed with a piece of string or ribbon.

Craft: Torch

Materials

  • Paper or styrofoam cup
  • Paper towel tube
  • Scissors
  • Tin foil
  • Yellow, red and orange tissue paper or construction paper
  • Glue

Instructions

  1. First, trace around the paper tube on the bottom of the cup, then cut out the circle you’ve just made.
  2. Next insert the paper tube into the hole in bottom of the paper cup. Push it up until it’s almost flush with the lip of the cup.
  3. Wrap tin foil around the entire paper tube and cup to form the base of your torch. Don’t worry too much about the inside of the cup; it will be covered up.
  4. Finally, cut strips of flame-coloured tissue paper and glue them inside the paper tube and inside the cup.
  5. Now you’re ready to light up a dark medieval night or delve down into the deepest of caves!

Craft: Stained Glass

Materials

  • Paper
  • Wax paper
  • Crayon shavings
  • Scissors
  • An iron
  • Hole punch
  • String

Instructions

  1. On a scrap piece of paper, draw out the design you want to make. This can be a sword, a chest, a butterfly, a coin, a leaf, a horse, or anything else you can think of.
  2. Once you have what you want, draw the design on the wax paper and then place it on a flat surface. Place some crayon shavings on the waxed paper inside your design. Cover the waxed paper with another sheet of wax paper and have an adult iron the two layers together on low heat. 
    1. NOTE: to protect your iron put a paper towel in between the iron and the wax paper while ironing.
  3. Allow the paper a moment to cool, and then cut out your design. Punch a hole near the top of your stained glass design and attach a bit of string so you can hang it in a window.

Fun Fact

The High Middle Ages brought back reading and writing while military powers expanded. The crusades were also held at this time.

Craft: Magic Wand

Magic wands come in all shapes and sizes and hold all sorts of powers. Here are two ways in which you can choose to make your wand:

Wooden Wand

Materials

  • A small stick
  • Glue
  • Glitter
  • Feathers, pipe cleaners, or any decoration

Instructions

  1. Find yourself a small wooden stick that you would want for a wand (please remember not to harm the environment by breaking branches off trees).
  2. Next take up your glue and decorate the stick with glitter, sequins, flower pedals, or any other decoration you want. You could even write magical ruins or make an end cap out of glitter for you wand.
  3. Let your wand dry before you try any spell casting.

Plastic Wand 

Materials

  • 1/2 inch diameter clear, inflexible plastic aquarium tubing
    • Sold in pet stores
  • Craft knife
  • Modelling clay
  • Metallic pipe cleaners, sequins, glitter, feathers or any other decoration

Instructions

  1. Use the craft knife to cut off a 1 foot section in the tubing. Seal one end of the tube with a bit of modelling clay.
  2. Fill your tube with pipe cleaners, glitter, feathers, or any other decoration you want.
  3. Seal the other end of the tube with clay, and you will have a magical wand!

Craft: Fantasy Story

Materials

  • Paper
  • Colouring tools
  • Writing tools
  • Props
  • Your imagination

Instructions

Late at night, after the family had finished dinner, people of the Medieval Ages would gather around a fire and tell tales, both make-believe and real. Now, it is your turn to create a story by using your imagination.

The story must:

  • Be told by a fire
  • Teach a lesson that you can share with other members of your group
  • Include a monster or an extraordinary creature
  • Have at least two props

Recipes Overview

  • Medieval Feast Suggestions
    • BBQ Ribs
    • Oven Roasted Potatoes
    • Grilled Corn On The Cob
    • Bread Pudding

Fun Fact!

To host a medieval feast, the first thing you have to do is set up the atmosphere so your guests can really feel like they are attending a feast at the house of a lord or lady. On a clean table, set up your plates with medieval-looking utensils, or if you really want to get messy, you can allow the kids to eat with their hands. For drinking cups, use mugs or goblets and prepare food on plain-looking platters. For room decorations, keep things simple and sparse. Lords and ladies hung up tapestries, swords, and shields. If your kids did the sword and shield crafts, then you can hang them around the dining area.

Recipe: BBQ Ribs

Ingredients

  • 2 lbs. of ribs
  • Meat Rub
  • 1/4 cup brown sugar
  • 1 tsp salt
  • 1 tsp paprika
  • Cayenne to taste
  • Pepper to taste

Instructions

  1. Cut excess fat off ribs and cut into single-serving pieces between each bone.
  2. Coat in meat rub. Put the ribs in a plastic zipper bag or 9x13 glass dish and plastic wrap it. Let the ribs marinate in the fridge for 2 hours or overnight if desired.
  3. Preheat the BBQ and place ribs on the grill. Turn burners down to medium and turn occasionally until ribs are browned. Any extra marinade left over from the Zipper bag may be brushed over the ribs during cooking if desired.

Recipe: Oven Roasted Potatoes

Ingredients

  • Red or white potatoes
  • Salt
  • Pepper
  • Oil

Instructions

  1. Peel 4-6 potatoes. Slice in half and rinse. Dry potatoes with a paper towel and rub with oil. Place in 9x13 cookie sheet.
  2. Sprinkle with salt and pepper.
  3. Bake at 375 degrees Fahrenheit for approximately 45 minutes or until brown.

Recipe: Grilled Corn On The Cob

Ingredients

  • Corn on the cob (with husks)
  • Butter
  • Fresh herb (optional)

Instructions

Important note: Do not remove husks, do remove the silk.

  1. Soak the corn in water for at least 15-20 minutes so there will be moisture in the corn and husks when you BBQ them later. Remove the corn from the water and pull the husks down carefully, making sure not to remove them.
  2. Coat the cob with butter (or an herbal butter mix made out of butter and your favourite fresh herb).
  3. Pull the husks back up so they are covering the corn, and tie them with a thin piece of husk at the top. Grill for about 15 minutes, turning it occasionally so it doesn’t burn.

Fun Fact!

The Late Middle Ages was a horrible time dominated by the Black Death and the Western Schism.

Recipe: Bread Pudding

Ingredients

  • 10 slices of white bread, cubed
  • 1/4 cup margarine, melted
  • 1/2 cup raisins
  • 1 teaspoon ground cinnamon
  • 6 eggs
  • 3/4 cup white sugar
  • 2 teaspoons vanilla extract
  • 3 cups hot milk
  • 1 pinch ground nutmeg

Instructions

  1. Preheat your oven to 375 degrees F. Then, in a large bowl, combine bread cubes, melted margarine, raisins, and cinnamon. Mix well and then place the mixture in a 2-quart baking dish.
  2. Using the same bowl, beat the eggs, then stir in the sugar, vanilla, and salt
    until the sugar has dissolved. Slowly whisk in the hot milk, then pour the egg mixture over the bread crumbs. Sprinkle with nutmeg and set the pudding aside to soak for 5 minutes.
  3. Once this is finished, bake the pudding in the oven for 25-30 minutes or until a knife is inserted into the center and it comes out clean.

Games and Activities Overview

  • Run From The Dragon
  • Invade The Keep
  • Scour The Castle
  • Dragon, Dragon, Who Has The Dragon?
  • Dragon Dash Board Game

Game: Run From The Dragon

Materials

  • A large play area

Instructions

  1. One person is chosen as the dragon, and the rest run around and try not to get caught.
  2. If the dragon catches someone, then that person has to hold hands with the dragon and become the dragon’s tail, same with the next person they catch and the next, etc. The dragon’s tail can catch people as well.
  3. The dragon keeps trying to catch people to make his tail longer until only
    one person is left standing. That person gets to be the dragon next.

Fun Fact

The life of a noble was very similar to that of royalty, except everything was done on a smaller scale.

Game: Invade The Keep

Materials

  • Durable stick
  • Flag
  • Flashlights

Instructions

Note: This game is best played when it is darker outside so the kids can hide better.

  1. Choose one person out of the group to be the guard of the keep, and the rest are all invaders (or monsters or extraordinary creatures) trying to break into the keep.
  2. Place the keep’s flag in a clear area and give the guard the flashlight or “torch.” Everyone else hides while the guard counts to thirty. The invaders have to sneak up and touch the flag, whether all at once or one at a time; it doesn’t matter as long as they don’t get touched by the guard.
  3. The guard patrols the area, searching for the invaders, but the farther they move from the flag, the easier it is for the invaders to sneak in. If the guard spies someone, they have to run back to the flag, touch it, and say, “One, two, three on (the person’s name)."
  4. The spotted invader can race to get to the flag before the guard calls him out and tries to get safe, but if the invader is caught, he or she has to take up a torch and help the guard find the others.
  5. Whoever is caught first is the next guard. If you need a winning side, count up which team has the most people: successful invaders or guards.

Game: Scour The Castle

Materials 

  • Printed scavenger hunt lists
  • Pencils
  • Bags to collect their objects

Instructions

Scour the Castle is a scavenger hunt game where the kids run about the “castle gardens,” “castle village,” “royal forest,” “castle,” or any other place you choose as your hunting grounds. All participants should get a prize of some sort so they don’t feel that their efforts have been wasted, and the person who brings back everything on the list should get a special prize. Keep a few special prizes on hand in case more than one kid gets everything on the list.

To figure out what items to hunt for, it is a good idea to walk around your scavenger area and see what is out there. A hunt next to a river might include a smooth rock or a water beetle, but a hunt in town might not have those.

If you don’t want to damage the environment, make the scavenger hunt a camera hunt and take pictures of the objects you need to find. Or if you have enough adults to spare, have the leader hold a checklist, and for everything the kids find, the leader checks the item off.

When the hunt is over, each group will talk about what they saw during their hunt.

Here are some suggestions to get you started:

  • Feather of a common bird
  • Certain types of rock, like sandstone or a round rock
  • Certain types of leaf, like an oak or pine needle
  • Y-shaped stick
  • Common weed, like a buttercup
  • Animal prints
  • Three trees growing together
  • Animal shaped cloud
  • Certain types of a bird
  • Certain types of bug
  • A flower
  • "Helicopter" maple leaves
  • Piece of garbage
  • The perfect skipping stone
  • A fully bloomed pinecone
  • Picture of you standing on top of a hill
  • Sitting on a low branch of a tree
  • Catching a fish

Game: Dragon, Dragon, Who Has The Dragon?

Materials

  • A small object with a picture of a dragon on it
    • Can be a coin, button, pin, toy, etc.

Instructions

The object of this game is for the person who is "it" to find the dragon.

  1. Get your group to stand in a circle facing inward with their hands behind
    their back. Select one person to be the hunter and another to be the hider.
  2. The hunter stands in the center of the circle and closes her eyes while the hider takes the dragon and hides him in the hands of someone around the circle. The hunter opens her eyes and takes a look around. The hunter is allowed to ask the hider three yes or no questions before they have to guess who is holding the dragon.
  3. Say the hunter asks if the person holding the dragon is wearing glasses. The hider has to answer honestly with a yes or no. For this example, the hider says yes. Anyone who is not wearing glasses has to sit down.
  4. The hunter asks two more questions and then has to choose a person out of the kids left standing. The chosen person reveals their hands, and if the dragon is there, then the hunter wins, but if it is not, the hunter loses.
  5. If correct, the person guessing is now the person who gets to hide the button, and the one who hides the button rejoins the circle. The one who was holding the button is now the one in the middle.

Game: Dragon Dash Board Game

Materials

  • Board game, cards and pieces
  • Tape or glue
  • Scissors or X-acto knife and ruler
  • Cardboard or cardstock (optional)
  • Objects for game pieces
  • Bingo chips (optional)

Instructions

  1. Print off all the pages for the board game found on pages 43–51 and piece them together with tape or glue. To make the board game sturdy, you may glue the paper down to cardboard or heavy cardstock.
  2. Print off all the card pieces, double-sided, with the appropriate front and back matching. Cut them out using the scissors or X-acto knife and ruler. Choose some objects that can be used as character game pieces.
  3. Read over the game objectives, rules, and gameplay with the group and get ready to play! If you like, you can play the game in stations with other fantasy activities or divide the group into teams.

Rules and Gameplay

The Object of the Game

Be the first to defeat the evil red Dragon.

Setup

Lay down your game board right side up and shuffle the Adventure Cards, Equipment Cards, and Trap Cards then place them at the marked places on the board. If you choose to play with bingo chips as the Gold Coins, then take them and pile them in the Dragon’s Lair. If you choose to use the Gold section of the Adventure’s Sack instead, then ignore that step.

Have everyone choose which character they want to be: the brave fighter, the quick thief, the gentle healer, or the mystic wizard. Place the characters at the point of the board marked start. Roll two six sided dice, the highest number goes first.

Basic Rules

To move your character, you will need to roll the dice when it is your turn. Whatever number appears on the dice is how many squares your character can move forward. Nothing happens when doubles are rolled. If you land on a blank square, it does nothing, but if you land on an adventure square, you draw an Adventure Card and read out what the card says. If you land on an equipment square, you draw an equipment card. If you land on a trap square, you draw a Trap Card. Landing on the same square as another player activates a tournament. (Tournament rules are listed under Tournament Battle.) Also, if you land on or pass Start, you draw an Adventure Card.

Move around the board collecting Equipment Cards and Gold Coins until you have collected all three pieces of your character’s equipment and 40 Gold Coins. Race to the point of the shield and step off the track to the Giant Square. NOTE: You do not need to land on Start to move up to the Giant; you just have to pass Start. The Giant will demand 40 Gold Coins in order to let you pass to the Dragon’s Lair. Once you reach the Dragon’s Lair, you must defeat the Dragon in order to be declared the Hero or Heroine.

Taking Turns

After you roll the dice, move your character and do what the square says. Then you pass the dice on to the person to your left and they start their turn.

Gold Pile (Only Use If Playing With Bingo Chips)

Every Dragon has to have a horde, and the evil red Dragon is no exception. The Gold Pile in his lair is also used as a bank. Every time a person Gains 5 Gold or Loses 5 Gold, the amount is drawn or put back into the Dragon’s Lair.

Tournament Battle!

If you happen to land on the same square as another player, the players have to participate in a tournament. The characters grab one six-sided dice and roll for the highest number. The player with the highest number gets a reward of 5 Gold from the Gold Pile.

Equipment Cards

Equipment cards are needed to defeat the Dragon and complete the game. Each character has certain equipment that they need:

  • The Fighter has the Sword Card, the Shield Card, and the Armor Card.
  • The Thief has the Dagger Card, the Tools Card, and the Cloak Card.
  • The Healer has the Staff Card, the Book Card, and the Robe Card.
  • The Wizard has the Wand Card, the Potion Card, and the Hat Card.

To reach the Dragon, you have to collect all the Equipment Cards in your set. When you draw the equipment card, mark down the card you got in your Adventure’s Sack and shuffle the card back in. If you draw an equipment card that you already have, then just shuffle the card back into the deck. Do not draw again. Once you have all your equipment, you must continue to go around the board to reach the Dragon.

Adventure Cards

These cards describe what happens when your character lands on an adventure square. Sometimes, the adventure is good, or you do something nice for someone and get Gold Coins, but other times, you get defeated by an evil monster or you are given a penalty. Occasionally, you get an Adventure Card that makes you switch places with another player or magically teleports you to a square of your choosing. If you are lucky, you can even get a key card that allows you to open secret passages as you go through the game.

Trap Cards

To get a Trap Card, you have to land on a trap square. Most of the trap cards result in a bad event happening; the player moves back squares, loses gold, and even can swap places with another player. However, not all the traps are bad.

Key Cards

These cards are actually adventure cards, but when you draw one, you get to keep it until the card is needed. To use a key card, you have to land on or pass a secret door and then put your key card in the discard pile to go in.

The Giant

This monster is the guardian to the Dragon’s Lair. He has been instructed to let no one pass unless they pay him 40 Gold Coins. Only then will he step aside and you can proceed to the Dragon. But be warned, if you lose to the Dragon he won’t give you your money back.

The Dragon

The Dragon is the fiercest of all fantasy creatures whose fiery breath can melt the armour of even the bravest knight. In order to win the game, you need to defeat him. When you get to the Dragon’s Lair space, you choose another player to be the Dragon. Give this player one six-sided dice, and you will take one. Both players roll their dice. The player with the highest roll had defeated the other. If the character wins, the Dragon is defeated, and the game is over, but if the Dragon wins, then the player loses one of his equipment cards and has to go back to start.

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